7DSystem Features

7DSystem has been constant development since 2014 taking inspiration from numerous popular, and some less well known, tabletop roleplaying game systems, board games and computer games. The game is not revolutionary in its approach, but rather evolutionary - building upon the experience of playing other games. There is no attempt to be unique or gimmicky for the sake of it. Rather the approach is evolving the current systems available into a useful generic system that is pick-up-and-play, but does not sacrifice too much of the "realism" that some may wish to include in their games.

One important approach to the mechanics has been to solve problems experienced in playing established games or well known styles of gaming and types of players. An attempt to incorporate more players and play styles into a game and reduce the work load involved in actually running a game is a cornerstone of the game's development.

7DSystem bridges the gap between storytelling games and minatures games. Allowing players and groups to play in the style they are comfortable with, without having to change rule systems.

Game Style Features

Basic System Mechanics

Character Creation and Progression

Encounters and Monsters

Key Non-Combat Mechanic Features

Combat Mechanic Features