| EL | Armour Types | PV | Effect |
| 5 | +2 | +1 PV vs Piercing & Slashing | |
| 1 | Padding / Thick Cloth | +1 | +1 PV vs Bludgeoning |
| 3 | Scale | +2 | +1 PV vs Slashing |
| 6 | Plate | +2 | +1 PV vs Bludgeoning & Slashing |
| 2 | Leather / Thick Fur | +1 | +1 PV vs Slashing |
| 2 | Helmet | +0 | Prevents Stun |
| 2 | Gauntlet | +0 | Prevents Disarm |
| 2 | Shoulder Pads/Guards | +0 | Sacrifice - Prevents arm disability or loss |
| 2 | Greaves | +0 | Sacrifice - Prevents leg disability or loss |
| 2 | Coif | +0 | Sacrifice - Prevents loss of head |
| EL | Shields | PV | Effect |
| 0 | Wooden | +0 | Sacrifice |
| 2 | Metal | +0 | +1 PV vs Bludgeoning, Sacrifice |
| Small | +1 | +1 PV vs Reach | |
| Large | +1 | +1 PV vs Reach, Cleave & Crush | |
| Tower | +2 | +1 PV vs Ranged, Cleave, Reach & Crush, Counts as cover | |
| Spiked | +0 | Disarm (against Successful attack) | |
| Strapped | +0 | Use with two-handed Ranged Weapons |